AI Insights · Timothy · April 2022
Top 5 Season Pass Games on iOS in the UK for Q1 2022
Discover the performance trends of the top 5 season pass games on iOS in the UK during Q1 2022. See how weekly downloads, revenue, and active users have evolved over the quarter.
During the first quarter of 2022, the top 5 season pass games on iOS in the United Kingdom exhibited varied trends in weekly downloads, revenue, and active users. Here’s an in-depth look at their performance.
Candy Crush Saga from King saw a notable fluctuation in its weekly revenue, peaking at approximately $530K in mid-January and ending the quarter at around $513K. The game’s weekly downloads showed a general decline, starting at 35K and dropping to about 20K by the end of March. Weekly active users remained relatively stable, hovering around 420K.
PUBG MOBILE from Tencent Mobile International Limited experienced a peak in weekly revenue of around $434K in mid-January, with fluctuations throughout the quarter, ending at approximately $304K. Weekly downloads started at 17K and decreased to around 9K by the end of March. The game’s weekly active users showed a slight decline, starting from 194K and ending at 179K.
Clash of Clans by Supercell demonstrated consistent performance in terms of weekly revenue, peaking at approximately $420K at the end of January and concluding the quarter at around $354K. Weekly downloads fluctuated, starting at 22K and ending at 17K. The game’s weekly active users increased from 710K to 852K over the quarter.
Homescapes from Playrix showed a steady weekly revenue, peaking at around $323K in early February and ending at approximately $257K. Weekly downloads started at 12K and peaked at 22K in late January before dropping to about 11K by the end of March. The game’s weekly active users saw an increase in late January, reaching 440K, then stabilizing around 265K towards the end of the quarter.
Royal Match by Dream Games had consistent weekly revenue, peaking at around $269K in early February and concluding the quarter at approximately $251K. Weekly downloads decreased from 20K to around 11K. Weekly active users started at 139K, dipped to about 106K by the end of March.
For more detailed insights and data, visit Sensor Tower.